开发者的话
We love the TCG game-the randomization, the associated effects among cards, the turn-based in-depth strategy, make it entirely addictive.
Nevertheless, we hate the complicated collection of decks, quantities of invalid combination, and it is so tough to escape from the increasingly dazzling snowball effect.
We are in affectation of MOBA game--Vary kinds of heroes full of characteristics, the close cooperation between teams, the dramatic ultimate skill which reverses the turn......All of these are so exciting.
However, we do not enjoy the lengthy laning period, the complex purchase for the equipment forging, and the inadequate time for thinking as it places a higher value on immediate actions...
As game developers, based on the previous two thoughts, is it possible for us to create anything new?
My Turn, a Cards Duel Game which is still under the very early stage, is the answer after we ruminate over the question.
Now, we sincerely invite all of you to join in this opening test and assist us to improve her. We are looking forward to your feedback.
In the end, however long or short, we heartily wish that all of our guests can have a good time in My Turn Tavern.
Nevertheless, we hate the complicated collection of decks, quantities of invalid combination, and it is so tough to escape from the increasingly dazzling snowball effect.
We are in affectation of MOBA game--Vary kinds of heroes full of characteristics, the close cooperation between teams, the dramatic ultimate skill which reverses the turn......All of these are so exciting.
However, we do not enjoy the lengthy laning period, the complex purchase for the equipment forging, and the inadequate time for thinking as it places a higher value on immediate actions...
As game developers, based on the previous two thoughts, is it possible for us to create anything new?
My Turn, a Cards Duel Game which is still under the very early stage, is the answer after we ruminate over the question.
Now, we sincerely invite all of you to join in this opening test and assist us to improve her. We are looking forward to your feedback.
In the end, however long or short, we heartily wish that all of our guests can have a good time in My Turn Tavern.
简介
欢迎光临回合旅店!你是在寻找新的卡牌对战游戏吗?那可真是来对地方了!
-我的回合,抽卡!一次抽五张!还能使用超强必杀来扭转局面!
-选择你喜欢的四个英雄,即可轻松构建多变的队伍!
-在竞技场中,使用你预先组建的最爱组合,向天梯发起挑战!
-参加巅峰对决,与对手轮流选卡构建阵容,瞬息万变,乐趣无穷!
还等什么?现在就立刻加入《我的回合》,与对手一决高下吧!
-我的回合,抽卡!一次抽五张!还能使用超强必杀来扭转局面!
-选择你喜欢的四个英雄,即可轻松构建多变的队伍!
-在竞技场中,使用你预先组建的最爱组合,向天梯发起挑战!
-参加巅峰对决,与对手轮流选卡构建阵容,瞬息万变,乐趣无穷!
还等什么?现在就立刻加入《我的回合》,与对手一决高下吧!
最近更新
Draft Mode
There is no doubt that Draft Mode is the ultimate test of strategic confrontation in the game, so it is also the mode most people love to play! But we also gradually found some problems: if you don't like this chaos so much, then a dozen tickets may cause you a lot of headaches; if you like to play this mode, but you can't master the essentials quickly Because it changes every time. To address these two issues, we made the following adjustments:
Price Adjustment
The ticket price for this mode has been increased to 30 Diamonds / 1500 Golds . The settlement reward is no longer likely to produce a large crit, but the chance of a small crit is greatly increased!
Multiple Tickets
When starting a whole new draft, you can consume double tickets or diamonds to increase the rewards of this schedule, up to 5 times!
In addition, matching will now start automatically after purchase of tickets!
Daily Card Pool
The card pool that appears in the draft mode is fixed for the day. Choosing the wrong hero? Haven't seen this combo? An important card was stolen by the other side? Now you have a chance to play the game again to make up for your regrets! There will be enough time for everyone to try and discuss the tactics of the card pool that day. Love the formal mode that have changed every game? It's ok! We will add it back in the form of friendly matches in future updates!
Ranked Mode
• Matching Mechanism
We have optimized the matching mechanism to ensure that guests in all ranks have a good matching experience.
Specifically, matching below the Jadeite V will be more accurate, nad at most it will not match opponents with a victory points of more than 30 points
Jadeite V and above may be matched together when the number is not enough, but if the number is sufficient, the opponent with the smallest gap will be matched first.
Card total level
Next to the character's avatar, you can see the total level of all your cards, which represents the level of all your cards.
Card upgrade conditions
○ Level 7: Requires a total card level of 100
○ Level 8: Requires a total card level of 200
○ Level 9: Requires a total card level of 300
○ Level 10: Requires a total card level of 400
Card acquisition rules adjustment
The system no longer reduces the chance that you will continue to acquire a card because it has a higher rank or more stock!
Now you have a fairer chance to get your favorite cards! But don't forget-you also need to upgrade other cards appropriately!
More options for getting Golds
Golds may appear as an option in the rewards of daily first wins and BattlePass upgrades!
Interface improvements
We have fine-tuned the battle interface, and adjusted the prompt details and functions of the interface to improve everyone's gaming experience.
Duel interface
○ Recent cards are now displayed directly in the upper left corner! No need to look through
○ Tapping notice of Mana, hand, and desk have been added.
○ Added your own avatar and ID display in the lower left corner
○ The countdown animation effect has been enhanced, and you will now be more aware of the countdown
○ When viewing a card during a duel, the character and card type will be displayed on the side of the card
○ When the hero cannot use EX due to being stunned, tap the energy bar and there will be a hint
General
○ The rank icon in the Ranked Mode is updated, and the style will now be more uniform
○ When you first get a Epic Hero or get any skin, you will see a full screen effect
○ A new rule description has been added to the settings interface. You can view some game basic rules and affix descriptions.
○ Now you must fill up the vacancies of the decks before you can use them to start the game, which will limit some special gameplay that destroys the characteristics
○ Other interface details optimization
Tutorials
In order to allow more newcomers to better integrate into our tavern, we have reworked the tutorial! Tutorials are now better, shorter, and allow skipping!
Novice Gift Pack
The novice package has been redesigned, and even old guests can buy it again!
○ $2: Diamonds*30, random Epic Hero, random Epic Gear
○ $10: Diamonds*170, random Epic Hero *5, random Epic Gear *5
○ $20: Diamonds*360, random Epic Hero *10, random Epic Gear *10
Bug fix
Duel
• Fixed the issue that after the 7th chant of Cosmic Dragon, the voice will be played twice in succession at the beginning of the next turn
• Heavy Explosive and Frost-Fire Flask can trigger the Archbishop's Light Guidance, Gladiator's Challenging Roar and Martyrdom Shawl effects.
• When Ambusher was killed by a counter when he uses Throat Scratch, the Throat Scratch which back to hand could be properly turned into a Friendship Tear.
• When equipped with Lunar Essence, the cost of cards obtained by using Tactical Research study will no longer -1.
• Secret Phantom obtained during opponents' turn, such as those caused by Bomb Chest, will no longer be immediately changed to Skill Cards.
• After using Tactical Research, opponents and replay will not longer see that their number of deck +1.
• If heroes are Entangled when they are equipping Sonic Engine, when the Entangle is dipelled by Maiden Flag, the damage value of the Skill cards which are as Attack cards can be displayed correctly.
• If heroes are Entangled when they are equipping Breaker Axe, when the Entangle is dispelled by Maiden Flag, the Attack cards on the hand can correctly displays the Rush effect and the damage value.
• If heroes are Entangled when they are equipping Breaker Axe, at the begining of that turn, the Attack cards on the hand will not longer display the Rush effect and the wrong damage value.
• If heroes are Entangled when they are equipping Gears that can enhanced the damage value of Attack cards, when the Entangle is dispelled by the Restorative Spell of Druid, the Attack cards damage value can display correctly.
Ranked Mode
• Fixed the bug where the battle settlement rank icon would not change when Ranked Mode was upgraded from Sun to Galaxy
• Fixed the bug where other guests could not see the specific winning points after the guest reaching Galaxy
• Fixed a bug where the description of the Ranked Chest would not be updated in real time when reset
Social
• Fixed the bug where canceling card exchanges between 0-6AM(UTC+8) would result in abnormal deductions for the number of exchanges
• Fixed the error of waiting for more than ten seconds when canceling the exchange information of exchanged cards
• Fixed the bug where the card exchange could not be initiated when the card exchange was returned
• Fixed the error of incorrect card exchange records if multiple people accepted the card exchange request of the same person within a short period of time
• Fixed the bug where some circles refreshed did not support multiple languages
• Fixed the bug that when you delete a friend, it will automatically refresh to the top of the list
• Fixed the incorrect display of victory points in the personal data when reaching the Galaxy
Replay
• Fixed the bug when we watched replays, if heroes' energy bar were full at the end of our turn, there was a wrong click notification
• Fixed the bug that if network will be disconnected while watching a replay, and the background will continue to play
There is no doubt that Draft Mode is the ultimate test of strategic confrontation in the game, so it is also the mode most people love to play! But we also gradually found some problems: if you don't like this chaos so much, then a dozen tickets may cause you a lot of headaches; if you like to play this mode, but you can't master the essentials quickly Because it changes every time. To address these two issues, we made the following adjustments:
Price Adjustment
The ticket price for this mode has been increased to 30 Diamonds / 1500 Golds . The settlement reward is no longer likely to produce a large crit, but the chance of a small crit is greatly increased!
Multiple Tickets
When starting a whole new draft, you can consume double tickets or diamonds to increase the rewards of this schedule, up to 5 times!
In addition, matching will now start automatically after purchase of tickets!
Daily Card Pool
The card pool that appears in the draft mode is fixed for the day. Choosing the wrong hero? Haven't seen this combo? An important card was stolen by the other side? Now you have a chance to play the game again to make up for your regrets! There will be enough time for everyone to try and discuss the tactics of the card pool that day. Love the formal mode that have changed every game? It's ok! We will add it back in the form of friendly matches in future updates!
Ranked Mode
• Matching Mechanism
We have optimized the matching mechanism to ensure that guests in all ranks have a good matching experience.
Specifically, matching below the Jadeite V will be more accurate, nad at most it will not match opponents with a victory points of more than 30 points
Jadeite V and above may be matched together when the number is not enough, but if the number is sufficient, the opponent with the smallest gap will be matched first.
Card total level
Next to the character's avatar, you can see the total level of all your cards, which represents the level of all your cards.
Card upgrade conditions
○ Level 7: Requires a total card level of 100
○ Level 8: Requires a total card level of 200
○ Level 9: Requires a total card level of 300
○ Level 10: Requires a total card level of 400
Card acquisition rules adjustment
The system no longer reduces the chance that you will continue to acquire a card because it has a higher rank or more stock!
Now you have a fairer chance to get your favorite cards! But don't forget-you also need to upgrade other cards appropriately!
More options for getting Golds
Golds may appear as an option in the rewards of daily first wins and BattlePass upgrades!
Interface improvements
We have fine-tuned the battle interface, and adjusted the prompt details and functions of the interface to improve everyone's gaming experience.
Duel interface
○ Recent cards are now displayed directly in the upper left corner! No need to look through
○ Tapping notice of Mana, hand, and desk have been added.
○ Added your own avatar and ID display in the lower left corner
○ The countdown animation effect has been enhanced, and you will now be more aware of the countdown
○ When viewing a card during a duel, the character and card type will be displayed on the side of the card
○ When the hero cannot use EX due to being stunned, tap the energy bar and there will be a hint
General
○ The rank icon in the Ranked Mode is updated, and the style will now be more uniform
○ When you first get a Epic Hero or get any skin, you will see a full screen effect
○ A new rule description has been added to the settings interface. You can view some game basic rules and affix descriptions.
○ Now you must fill up the vacancies of the decks before you can use them to start the game, which will limit some special gameplay that destroys the characteristics
○ Other interface details optimization
Tutorials
In order to allow more newcomers to better integrate into our tavern, we have reworked the tutorial! Tutorials are now better, shorter, and allow skipping!
Novice Gift Pack
The novice package has been redesigned, and even old guests can buy it again!
○ $2: Diamonds*30, random Epic Hero, random Epic Gear
○ $10: Diamonds*170, random Epic Hero *5, random Epic Gear *5
○ $20: Diamonds*360, random Epic Hero *10, random Epic Gear *10
Bug fix
Duel
• Fixed the issue that after the 7th chant of Cosmic Dragon, the voice will be played twice in succession at the beginning of the next turn
• Heavy Explosive and Frost-Fire Flask can trigger the Archbishop's Light Guidance, Gladiator's Challenging Roar and Martyrdom Shawl effects.
• When Ambusher was killed by a counter when he uses Throat Scratch, the Throat Scratch which back to hand could be properly turned into a Friendship Tear.
• When equipped with Lunar Essence, the cost of cards obtained by using Tactical Research study will no longer -1.
• Secret Phantom obtained during opponents' turn, such as those caused by Bomb Chest, will no longer be immediately changed to Skill Cards.
• After using Tactical Research, opponents and replay will not longer see that their number of deck +1.
• If heroes are Entangled when they are equipping Sonic Engine, when the Entangle is dipelled by Maiden Flag, the damage value of the Skill cards which are as Attack cards can be displayed correctly.
• If heroes are Entangled when they are equipping Breaker Axe, when the Entangle is dispelled by Maiden Flag, the Attack cards on the hand can correctly displays the Rush effect and the damage value.
• If heroes are Entangled when they are equipping Breaker Axe, at the begining of that turn, the Attack cards on the hand will not longer display the Rush effect and the wrong damage value.
• If heroes are Entangled when they are equipping Gears that can enhanced the damage value of Attack cards, when the Entangle is dispelled by the Restorative Spell of Druid, the Attack cards damage value can display correctly.
Ranked Mode
• Fixed the bug where the battle settlement rank icon would not change when Ranked Mode was upgraded from Sun to Galaxy
• Fixed the bug where other guests could not see the specific winning points after the guest reaching Galaxy
• Fixed a bug where the description of the Ranked Chest would not be updated in real time when reset
Social
• Fixed the bug where canceling card exchanges between 0-6AM(UTC+8) would result in abnormal deductions for the number of exchanges
• Fixed the error of waiting for more than ten seconds when canceling the exchange information of exchanged cards
• Fixed the bug where the card exchange could not be initiated when the card exchange was returned
• Fixed the error of incorrect card exchange records if multiple people accepted the card exchange request of the same person within a short period of time
• Fixed the bug where some circles refreshed did not support multiple languages
• Fixed the bug that when you delete a friend, it will automatically refresh to the top of the list
• Fixed the incorrect display of victory points in the personal data when reaching the Galaxy
Replay
• Fixed the bug when we watched replays, if heroes' energy bar were full at the end of our turn, there was a wrong click notification
• Fixed the bug that if network will be disconnected while watching a replay, and the background will continue to play
详细信息
- 文件大小: 237.72MB
- 当前版本: 0.9
- 更新时间: 2020-02-27 15:28:58
- 厂商: 飞鱼科技
宣传图片/截图
总评分
4.6
最新版本
Android:0.9 iOS:0.9 近7天 : 0.0
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排行榜
和皇室战争类似,卡牌有等级,高级的卡牌攻击高,生命值也高,低级只能被虐。好在不花钱的玩家也能慢慢熬,收集金币后慢慢升级,不存在必须氪金才能解锁的卡牌,所以理论上只要肯花时间,总有一天能跟上……
目前游戏略有些单调,可以考虑加入任务,成就等等。
画面的画风不错,但是卡牌还能再细腻点,当然做成动态的更佳。
总体感觉很有潜力。
虽然这游戏有点仿炉石的意思,但整体玩法新颖,有时能天胡终结,有时也会非酋含恨。
这是款具有创意又具有竞技性的游戏,潜力很大。
又能满足技术党,也能创意猎奇党,这款游戏真的给我眼前一亮的感觉。
必须一提的是,每一款机制新颖,又具有一定竞技性的游戏最后基本都红翻了,比如:dota,lol虽然仿dota但有dota没有的召唤师技能和符文天赋,算是比dota有一定区别吧,pubg,炉石,等等(其他的一时间真想不起来了,肯定很有很多)。这些游戏都曾经以高竞技性和新颖的游戏机制冲击游戏市场,最后赚的盆满钵满,到现在还屹立不倒,扛着游戏圈前端的大旗出现在人们能看到的各种互联网荧幕前,这款游戏就拥有这样的潜力!
值得一玩!
人物立绘和卡牌立绘还是很棒的,但是各种搞能量我心态有点小崩,又要搞体力又要搞能量还要搞牌,导致整局都有点儿慢了
不过看大家都挺喜欢这种打法的,我就抒发自己的想法吧
1 每日的莉亚登录奖励可以领取,但是loading过后什么都没有发生,再次点击后只有一个空空的对话框写着confirm。必须要从新退出在进入每日登录才会消失,这个问题持续了大约两个更新的样子。我每天都不知道自己到底领到了啥东西(除了金币,因为比较直观)
2 和别人对话的时候 总是显示 the characters are invalid, please try again later的字样 即使为同一句话有时候能发出去有时候不能 没有任何奇奇怪怪的符号也会显示 写一大段话发不出去的感觉有点糟糕
小建议
1 官方大大可以不可以制作每一个大招的技能图标啊,现在只有颜色区分感觉完全木有观感呀 颜色(整体色调)+图标就很好哎
问题
1 每个人物普通攻击和技能都分别有几张牌呀?
2 升级装备牌加的血量和攻击体现在哪里?好像人物完全没有变化
-------------------------------------------分割线
10.31修改评价
网络问题迫使我减两星
这游戏没什么好说的,很容易上瘾,我几乎放假一整天都在玩,刚退出去逛会b站,看会QQ什么的,又马上想点进来玩上两三把。
游戏模式很新颖4个英雄4个装备2张道具,可以组合出非常多卡组,而且每个人都卡组重复度都不会太高,就不会导致每次都是那几个卡组。
英雄技能的设计也很不错,我很喜欢海盗女王这个英雄,很有操作性,而且弃牌也是真的爽,专抓武士火女
要真说不好的地方就是账号需要用Google,这样的话在内地不是很好推广,毕竟内地大多数人都没用Google ,而且Google也麻烦,充值也是
最后希望游戏越做越好,早日正式上线!